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Wednesday, April 21, 2010

Demo Reel Progress Check

Sorry about the long delay between posts. It has been a scramble to get to the last week of school (yes, I am at the end of my 3 years at Seneca's Animation Program). Luckily most of the heavy lifting has been done and it will be much smoother from here on out.

To start back into the swing of blogging again, here are couple images documenting my model with a quick Zbrush texturing test in preparation for creating a Mental Ray SSS Skin Shader in Maya.

From images


From images

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